<Spell Name="Contingency">
  <school>evocation</school>
  <subschool>
  </subschool>
  <descriptor>
  </descriptor>
  <spell_level>sorcerer wizard 6</spell_level>
  <casting_time>at least 10 minutes see text</casting_time>
  <components>V, S, M (quicksilver and an eyelash of a spell-using creature), F (ivory statuette of you worth 1,500 gp)</components>
  <costly_components>1</costly_components>
  <range>personal</range>
  <area>
  </area>
  <effect>
  </effect>
  <targets>you</targets>
  <duration>1 day level (D) or until discharged</duration>
  <dismissible>1</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>
  </saving_throw>
  <spell_resistence>
  </spell_resistence>
  <description> You can place another spell upon your person so that it comes into effect under some condition you dictate when casting contingency. The contingency spell and the companion spell are cast at the same time. The 10-minute casting time is the minimum total for both castings if the companion spell has a casting time longer than 10 minutes, use that instead. You must pay any costs associated with the companion spell when you cast contingency. The spell to be brought into effect by the contingency must be one that affects your person and be of a spell level no higher than one-third your caster level (rounded down, maximum 6th level). The conditions needed to bring the spell into effect must be clear, although they can be general. In all cases, the contingency immediately brings into effect the companion spell, the latter being   cast   instantaneously when the prescribed circumstances occur. If complicated or convoluted conditions are prescribed, the whole spell combination (contingency and the companion magic) may fail when triggered. The companion spell occurs based solely on the stated conditions, regardless of whether you want it to. You can use only one contingency spell at a time if a second is cast, the first one (if still active) is dispelled. </description>
  <source>PFRPG Core</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Contingency&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;evocation &lt;b&gt;Level &lt; b&gt;sorcerer wizard 6&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;at least 10 minutes see text&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S, M (quicksilver and an eyelash of a spell-using creature), F (ivory statuette of you worth 1,500 gp)&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;personal&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Targets &lt; b&gt;you&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;1 day level (D) or until discharged&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;You can place another spell upon your person so that it comes into effect under some condition you dictate when casting &lt;i&gt;contingency&lt; i&gt;.&lt; p&gt;&lt;p&gt;The &lt;i&gt;contingency&lt; i&gt; spell and the companion spell are cast at the same time. The 10-minute casting time is the minimum total for both castings if the companion spell has a casting time longer than 10 minutes, use that instead. You must pay any costs associated with the companion spell when you cast &lt;i&gt;contingency&lt; i&gt;.&lt; p&gt;&lt;p&gt;The spell to be brought into effect by the &lt;i&gt;contingency&lt; i&gt; must be one that affects your person and be of a spell level no higher than one-third your caster level (rounded down, maximum 6th level).&lt; p&gt;&lt;p&gt;The conditions needed to bring the spell into effect must be clear, although they can be general. In all cases, the &lt;i&gt;contingency&lt; i&gt; immediately brings into effect the companion spell, the latter being   cast   instantaneously when the prescribed circumstances occur.&lt; p&gt;&lt;p&gt;If complicated or convoluted conditions are prescribed, the whole spell combination (&lt;i&gt;contingency&lt; i&gt; and the companion magic) may fail when triggered. The companion spell occurs based solely on the stated conditions, regardless of whether you want it to.&lt; p&gt;&lt;p&gt;You can use only one &lt;i&gt;contingency&lt; i&gt; spell at a time if a second is cast, the first one (if still active) is dispelled.&lt; p&gt;&lt; h4&gt;&lt;h5&gt;&lt;b&gt;Mythic  &lt; b&gt;You can cast this spell on yourself or another willing creature as if the spell had a range of touch. A companion spell placed on another creature must be a spell from you, not from the creature, and affects that creature when triggered. The target can have only one contingency spell upon it at a time unless it also knows mythic contingency. The number of companion spells you can have on yourself is equal to 1 + half your tier.&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Augmented (5th)&lt; b&gt;  If you expend two uses of mythic power, the casting time changes to 1 full round plus the casting time of the companion spell, but the duration of mythic contingency decreases to 1 hour per level or until discharged.&lt; h5&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>1</material>
  <focus>0</focus>
  <divine_focus>0</divine_focus>
  <sor>6</sor>
  <wiz>6</wiz>
  <cleric>NULL</cleric>
  <druid>NULL</druid>
  <ranger>NULL</ranger>
  <bard>NULL</bard>
  <paladin>NULL</paladin>
  <alchemist>NULL</alchemist>
  <summoner>NULL</summoner>
  <witch>NULL</witch>
  <inquisitor>NULL</inquisitor>
  <oracle>NULL</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>NULL</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>6</SLA_Level>
  <domain>
  </domain>
  <short_description>�Sets trigger condition for another spell.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>0</light>
  <mind_affecting>0</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells c contingency  Contingency </linktext>
  <id>94</id>
  <material_costs>1500</material_costs>
  <bloodline>
  </bloodline>
  <patron>
  </patron>
  <mythic_text>You can cast this spell on yourself or another willing creature as if the spell had a range of touch. A companion spell placed on another creature must be a spell from you, not from the creature, and affects that creature when triggered. The target can have only one contingency spell upon it at a time unless it also knows mythic contingency. The number of companion spells you can have on yourself is equal to 1 + half your tier.</mythic_text>
  <augmented>Augmented (5th)  If you expend two uses of mythic power, the casting time changes to 1 full round plus the casting time of the companion spell, but the duration of mythic contingency decreases to 1 hour per level or until discharged.</augmented>
  <mythic>1</mythic>
</Spell>